The Crew:
Skeever Aahs (played by Robert): Human Bounty Hunter, Force Sensitive. Skeever was raised by an ex-Jedi, but now his father is dead and his sister has grown distant when Skeever insulted her Rebellion.
Sithar (played by Nick): Gand Niman Disciple, Force Sensitive. Sithar worked with a crime organization for some time, until his family became threatened and he had to go off the grid.
The Mission:
The PC's have been told of a minor planet (single settlement kind of deal here) being repressed by a crime boss. They must land down and save the people of the planet from this wretched villainy!
The Happenings:
The PC's landed on the planet, having an unpleasant conversation with the Customs official over Skeever's Bounty Hunter nature, and proceeded into town. They were on their way to a restaurant to meet the employer when they witnessed an armed robbery of a store right in front of police. Seeing the situation, the noble heroes dove in to save the store--by which I mean they decided the robbers might have some nice bounties, and the store owner would pay a handsome fee for his rescue. After dealing with the thugs, the PC's were denied payment, and were soon taken down for questioning over the whole situation.
After being released by the police, who had grown uncomfortable of the group's questions concerning their inaction, the PC's headed to the restaurant, several hours late to their meeting. Luckily, they met their employer; unluckily, he was just a common towns person with no capacity of real payment other than assurance that the governor would likely reward them for their services. At this point, they learned that the town was being held by an agent of Black Sun, and that this man, named Quaggo, had shut down the planet's communication system and was repressing the people. The heroes reluctantly agreed to help, and went to the Governor's Palace to investigate.
The palace was found to be in the middle of town, surrounded by a guarded park. The PC's waited for night, then tried unsuccessfully to sneak in. After a brief stabbing, followed by a shooting, they stole ID cards from two recently deceased guards, and went to the palace doors. To their dismay, their were more guards waiting at the doors than on the perimeter, and upon checking their ID's, they noticed a oddity--they didn't match their carriers (really, how can a bug play off as a human?!). The guards drew their guns, and prepared for battle...
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...Aaaaaaaand we ran out of time.
Whelp, that's the beginning of "Episode I," I suppose. I hope you enjoyed it! I'll try to keep on top of this blog from now on, but if you see no activity for over a week, feel free to email me a slap in the face.